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    1. Home
    2. MARC view: Guide to Competitive Programming
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    Guide to Competitive Programming (Record no. 18011)

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    MARC details
    000 -LEADER
    fixed length control field 05022nam a22005415i 4500
    001 - CONTROL NUMBER
    control field 978-3-319-72547-5
    003 - CONTROL NUMBER IDENTIFIER
    control field DE-He213
    005 - DATE AND TIME OF LATEST TRANSACTION
    control field 20200712171059.0
    007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
    fixed length control field cr nn 008mamaa
    008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
    fixed length control field 180102s2017 gw | s |||| 0|eng d
    020 ## - INTERNATIONAL STANDARD BOOK NUMBER
    International Standard Book Number 9783319725475
    -- 978-3-319-72547-5
    024 7# - OTHER STANDARD IDENTIFIER
    Standard number or code 10.1007/978-3-319-72547-5
    Source of number or code doi
    050 #4 - LIBRARY OF CONGRESS CALL NUMBER
    Classification number QA76.6-76.66
    072 #7 - SUBJECT CATEGORY CODE
    Subject category code UM
    Source bicssc
    072 #7 - SUBJECT CATEGORY CODE
    Subject category code COM051000
    Source bisacsh
    072 #7 - SUBJECT CATEGORY CODE
    Subject category code UM
    Source thema
    082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
    Classification number 005.11
    Edition number 23
    100 1# - MAIN ENTRY--PERSONAL NAME
    Personal name Laaksonen, Antti.
    Relator term author.
    Relator code aut
    -- http://id.loc.gov/vocabulary/relators/aut
    245 10 - TITLE STATEMENT
    Title Guide to Competitive Programming
    Medium [electronic resource] :
    Remainder of title Learning and Improving Algorithms Through Contests /
    Statement of responsibility, etc by Antti Laaksonen.
    250 ## - EDITION STATEMENT
    Edition statement 1st ed. 2017.
    264 #1 -
    -- Cham :
    -- Springer International Publishing :
    -- Imprint: Springer,
    -- 2017.
    300 ## - PHYSICAL DESCRIPTION
    Extent XII, 283 p. 266 illus., 96 illus. in color.
    Other physical details online resource.
    336 ## -
    -- text
    -- txt
    -- rdacontent
    337 ## -
    -- computer
    -- c
    -- rdamedia
    338 ## -
    -- online resource
    -- cr
    -- rdacarrier
    347 ## -
    -- text file
    -- PDF
    -- rda
    490 1# - SERIES STATEMENT
    Series statement Undergraduate Topics in Computer Science,
    International Standard Serial Number 1863-7310
    505 0# - FORMATTED CONTENTS NOTE
    Formatted contents note Introduction -- Programming Techniques -- Efficiency -- Sorting and Searching -- Data Structures -- Dynamic Programming -- Graph Algorithms -- Algorithm Design Topics -- Range Queries -- Tree Algorithms -- Mathematics -- Advanced Graph Algorithms -- Geometry -- String Algorithms -- Additional Topics -- Appendix A: Mathematical Background.
    520 ## - SUMMARY, ETC.
    Summary, etc This invaluable textbook presents a comprehensive introduction to modern competitive programming. The text highlights how competitive programming has proven to be an excellent way to learn algorithms, by encouraging the design of algorithms that actually work, stimulating the improvement of programming and debugging skills, and reinforcing the type of thinking required to solve problems in a competitive setting. The book contains many “folklore” algorithm design tricks that are known by experienced competitive programmers, yet which have previously only been formally discussed in online forums and blog posts. Topics and features: Reviews the features of the C++ programming language, and describes how to create efficient algorithms that can quickly process large data sets Discusses sorting algorithms and binary search, and examines a selection of data structures of the C++ standard library Introduces the algorithm design technique of dynamic programming, and investigates elementary graph algorithms Covers such advanced algorithm design topics as bit-parallelism and amortized analysis, and presents a focus on efficiently processing array range queries Surveys specialized algorithms for trees, and discusses the mathematical topics that are relevant in competitive programming Examines advanced graph techniques, geometric algorithms, and string techniques Describes a selection of more advanced topics, including square root algorithms and dynamic programming optimization This easy-to-follow guide is an ideal reference for all students wishing to learn algorithms, and practice for programming contests. Knowledge of the basics of programming is assumed, but previous background in algorithm design or programming contests is not necessary. Due to the broad range of topics covered at various levels of difficulty, this book is suitable for both beginners and more experienced readers. Dr. Antti Laaksonen has worked as a teacher and researcher at the University of Helsinki and Aalto University, Finland. He has served as one of the organizers of the Finnish Olympiad in Informatics since 2008, and as the Scientific Chair of the Baltic Olympiad in Informatics in 2016. He has also coached and led the Finnish team at several international programming contests, including the International Olympiad in Informatics 2009–2016, and has established experience in teaching programming and algorithms.
    650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
    Topical term or geographic name as entry element Computer programming.
    650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
    Topical term or geographic name as entry element Algorithms.
    650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
    Topical term or geographic name as entry element Computer software.
    650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
    Topical term or geographic name as entry element Education—Data processing.
    650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM
    Topical term or geographic name as entry element Programming Techniques.
    -- http://scigraph.springernature.com/things/product-market-codes/I14010
    650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
    Topical term or geographic name as entry element Algorithm Analysis and Problem Complexity.
    -- http://scigraph.springernature.com/things/product-market-codes/I16021
    650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
    Topical term or geographic name as entry element Professional Computing.
    -- http://scigraph.springernature.com/things/product-market-codes/I29000
    650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
    Topical term or geographic name as entry element Algorithms.
    -- http://scigraph.springernature.com/things/product-market-codes/M14018
    650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
    Topical term or geographic name as entry element Computers and Education.
    -- http://scigraph.springernature.com/things/product-market-codes/I24032
    710 2# - ADDED ENTRY--CORPORATE NAME
    Corporate name or jurisdiction name as entry element SpringerLink (Online service)
    773 0# - HOST ITEM ENTRY
    Title Springer eBooks
    776 08 - ADDITIONAL PHYSICAL FORM ENTRY
    Display text Printed edition:
    International Standard Book Number 9783319725468
    776 08 - ADDITIONAL PHYSICAL FORM ENTRY
    Display text Printed edition:
    International Standard Book Number 9783319725482
    830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
    Uniform title Undergraduate Topics in Computer Science,
    -- 1863-7310
    856 40 - ELECTRONIC LOCATION AND ACCESS
    Uniform Resource Identifier <a href="https://doi.org/10.1007/978-3-319-72547-5">https://doi.org/10.1007/978-3-319-72547-5</a>
    912 ## -
    -- ZDB-2-SCS
    942 ## - ADDED ENTRY ELEMENTS (KOHA)
    Koha item type

    No items available.

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