SCE Library
  • Lists
    Public lists PGDE Programme PgCCP PgCHE M.Ed (Science) New Books on Mindfulness New List Books donated by Bhutan Society for the UK Trust Fund Books Donated by Consulate General of India Phuentsholing PGCERT New List 2023 View all
    Your lists Log in to create your own lists
  • Log in to your account
  • Your cookies
  • Search history
  • Clear

About Us
Library Rules
Membership
Collection
Code of Conduct
  • Advanced search
  • Course reserves
  • Tag cloud
  • Libraries
  • Log in to your account

    1. Home
    2. Details for: Game Theory A Multi-Leveled Approach /
    Amazon cover image
    Image from Amazon.com
    Normal view MARC view ISBD view

    Game Theory [electronic resource] : A Multi-Leveled Approach / by Hans Peters.

    By:
    • Peters, Hans [author.]
    Contributor(s):
    • SpringerLink (Online service)
    Material type: TextTextSeries: Springer Texts in Business and EconomicsPublisher: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2015Edition: 2nd ed. 2015Description: XVII, 494 p. 89 illus. online resourceContent type:
    • text
    Media type:
    • computer
    Carrier type:
    • online resource
    ISBN:
    • 9783662469507
    Subject(s):
    • Game theory
    • Operations research
    • Decision making
    • Microeconomics
    • Game Theory
    • Game Theory, Economics, Social and Behav. Sciences
    • Operations Research/Decision Theory
    • Microeconomics
    Additional physical formats: Printed edition:: No title; Printed edition:: No title; Printed edition:: No titleDDC classification:
    • 519.3 23
    LOC classification:
    • HB144
    Online resources:
    • Click here to access online
    Contents:
    Introduction -- Part I Thinking Strategically -- Finite Two-Person Zero-Sum Games -- Finite Two-Person Games -- Finite Extensive Form Games -- Finite Games with Incomplete Information -- Noncooperative Games: Extensions -- Repeated Games -- An Introduction to Evolutionary Games -- Cooperative Games with Transferable Utility -- Cooperative Game Models -- Social Choice -- Part II Noncooperative Games -- Matrix Games -- Finite Games -- Extensive Form Games -- Evolutionary Games -- Part III Cooperative Games -- TU-Games: Dominationa, Stable Sets, and the Core -- The Shapley Value -- Core, Shapley Value, and Weber Set -- The Nucleolus -- Special Transferable Utility Games -- Bargaining Problems -- Part IV Tools.
    In: Springer eBooksSummary: This textbook presents the basics of game theory both on an undergraduate level and on a more advanced mathematical level. It is the second, revised version of the successful 2008 edition. The book covers most topics of interest in game theory, including cooperative game theory. Part I presents introductions to all these topics on a basic yet formally precise level. It includes chapters on repeated games, social choice theory, and selected topics such as bargaining theory, exchange economies, and matching. Part II goes deeper into noncooperative theory and treats the theory of zerosum games, refinements of Nash equilibrium in strategic as well as extensive form games, and evolutionary games. Part III covers basic concepts in the theory of transferable utility games, such as core and balancedness, Shapley value and variations, and nucleolus. Some mathematical tools on duality and convexity are collected in Part IV. Every chapter in the book contains a problem section. Hints, answers and solutions are included.
    Tags from this library: No tags from this library for this title. Log in to add tags.
    Star ratings
        Cancel rating. Average rating: 0.0 (0 votes)
    • Holdings ( 0 )
    • Title notes ( 2 )
    • Comments ( 0 )
    No physical items for this record

    Introduction -- Part I Thinking Strategically -- Finite Two-Person Zero-Sum Games -- Finite Two-Person Games -- Finite Extensive Form Games -- Finite Games with Incomplete Information -- Noncooperative Games: Extensions -- Repeated Games -- An Introduction to Evolutionary Games -- Cooperative Games with Transferable Utility -- Cooperative Game Models -- Social Choice -- Part II Noncooperative Games -- Matrix Games -- Finite Games -- Extensive Form Games -- Evolutionary Games -- Part III Cooperative Games -- TU-Games: Dominationa, Stable Sets, and the Core -- The Shapley Value -- Core, Shapley Value, and Weber Set -- The Nucleolus -- Special Transferable Utility Games -- Bargaining Problems -- Part IV Tools.

    This textbook presents the basics of game theory both on an undergraduate level and on a more advanced mathematical level. It is the second, revised version of the successful 2008 edition. The book covers most topics of interest in game theory, including cooperative game theory. Part I presents introductions to all these topics on a basic yet formally precise level. It includes chapters on repeated games, social choice theory, and selected topics such as bargaining theory, exchange economies, and matching. Part II goes deeper into noncooperative theory and treats the theory of zerosum games, refinements of Nash equilibrium in strategic as well as extensive form games, and evolutionary games. Part III covers basic concepts in the theory of transferable utility games, such as core and balancedness, Shapley value and variations, and nucleolus. Some mathematical tools on duality and convexity are collected in Part IV. Every chapter in the book contains a problem section. Hints, answers and solutions are included.

    There are no comments on this title.

    Log in to your account to post a comment.
    • Print
    • Save record
      BIBTEX Dublin Core MARCXML MARC (non-Unicode/MARC-8) MARC (Unicode/UTF-8) MARC (Unicode/UTF-8, Standard) MODS (XML) RIS
    • More searches
      Search for this title in:
      Other Libraries (WorldCat) Other Databases (Google Scholar) Online Stores (Bookfinder.com) ebook (library genesis)

    Exporting to Dublin Core...




    Share
    Visit web site
    Maintained by Academic Resource Center, Samtse College of Education